Cord
A lightweight, self-hosted WireGuard control plane for private networks spanning home systems and cloud servers.
He/him · Burlington, Vermont · jaktiano@me.com
git.studiopollinator.com/jak · git.studiopollinator.com/pollinator
Applications and systems engineer whose career spans shipped product work, technical research, and sustained independent engineering across native mobile, games and XR, spatial computing, Linux, and self-hosted AI tooling. I specialize in turning unsettled platform capabilities into legible applications and supporting infrastructure, from Magic Leap's on-device application store and spatial UI framework to current work across distributed computing, private data, networking, permissions, and agent tooling.
My work sits at the boundary of application architecture, interaction design, and systems engineering. More recently, I have been exploring the application and infrastructure layer around self-hosted AI: how models, private data, tools, permissions, and interfaces can come together as useful personal systems.
Go, C#, Objective-C, Swift, C++, and Rust; working Python, JavaScript, and shell.
Application architecture, iOS and Apple platforms, native and engine-based UI, Unity, spatial interfaces, and server-rendered web.
Linux administration, daemons and CLI tooling, systemd, Docker, SQLite, HTTP and IPC, WireGuard, MCP, and agent harnesses.
I continue to build independent software through Studio Pollinator alongside my policy work. These projects are most representative of my current engineering; the software page includes fuller descriptions, interface prototypes, and earlier research.
A lightweight, self-hosted WireGuard control plane for private networks spanning home systems and cloud servers.
A functional prototype that gives agents scoped access to a synchronized, searchable cache of private email.
A deployed identity service for small server-rendered applications, backed by reusable Go integration packages.
The cross-harness engineering guidance and learning loop I use throughout my current Go projects.
Studio Pollinator is the umbrella for my sustained independent technical practice rather than a conventional single-product company. The work has moved from programming-language research and Unix systems toward applied AI systems and the compact infrastructure needed to make them useful, understandable, and durable.
I entered housing policy without a planning background, developed subject-matter expertise through independent research and local organizing, and was recruited to help turn that work into a statewide organization. The role has strengthened my research, communication, institutional judgment, and ability to take ownership in an unfamiliar domain.
After relocating to Vermont during the pandemic, this role gave me room to move from native and engine applications toward Linux administration, data systems, deployment, and the operational side of software.
Magic Leap was still pursuing a consumer spatial-computing platform, so application engineering meant helping invent the product conventions and software frameworks while the hardware itself was changing underneath us. It was an unusually direct education in building for a new technical paradigm.
Minor in Game Programming · Coursework in engine architecture and cognitive psychology · President, CCGDA
Top-ranked public STEM magnet school · Began iOS development with the original SDK · IYKYK
Selected in 2013 and 2014 for independent iOS application work.
Wrote Learning Xcode 8, an approximately 500-page guide to Xcode, Swift, iOS, and watchOS development.
Recognized in 2024 for housing research, advocacy, and local implementation.